The following is a description of all of the scheduled games that are at the 2018 Con of the Lakes
The game is made by Bezier Games.
In Ultimate Werewolf, you and any number of other players (as few as 7 and as many as 75) attempt to figure out who is a werewolf over the course of several game days and nights. Each day you'll choose a player (hopefully a werewolf) to eliminate.
Each night. ..the werewolves will eliminate a villager. Fortunately for you, some of the villagers have special powers, like the Seer, who learns the true identity of a player each night. The game continues until only villagers. ..or werewolves. ..remain.
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Betrayal of House on the Hill
From Avalon Hill Games:
Betrayal at House on the Hill quickly builds suspense and excitement as players explore a haunted mansion of their own design, encountering spirits and frightening omens that foretell their fate. With an estimated one hour playing time, Betrayal at House on the Hill is ideal for parties, family gatherings or casual fun with friends.
Betrayal at House on the Hill is a tile game that allows players to build their own haunted house room by room, tile by tile, creating a new thrilling game board every time. The game is designed for three to six people, each of whom plays one of six possible characters.
Secretly, one of the characters betrays the rest of the party, and the innocent members of the party must defeat the traitor in their midst before it’s too late! Betrayal at House on the Hill will appeal to any game player who enjoys a fun, suspenseful, and strategic game.
Betrayal at House on the Hill includes detailed game pieces, including character cards, pre-painted plastic figures, and special tokens, all of which help create a spooky atmosphere and streamline game play.
An updated reprint of Betrayal at House on the Hill was released on October 5, 2010.
Cards Against Humanity
Cards Against Humanity is a party game for horrible people. Unlike most of the party games you've played before, Cards Against Humanity is as despicable and awkward as you and your friends.
The game is simple. Each round, one player asks a question from a black card, and everyone else answers with their funniest white card.
BattleTech is a science fiction tactical wargame in which players maneuver giant fighting robots ("BattleMechs," or "'Mechs") against each other (or vehicles and/or infantry). The game system includes details such as varying weapon ranges, heat generation, and discrete hit locations (torso, arms, legs, etc.). 'Mechs vary greatly by mobility and firepower, and players can choose from provided designs or take the time to create their own 'Mechs from scratch. The base game (reprinted in many different editions) includes an introductory rulebook for new players; recent editions also include quick-start rules for an even faster orientation. The game is typically played on one or more mapsheets or (more recently) mounted map boards, and there are many mapsheet and "hex" (mounted-board) packs available for purchase or even download. Optional rules are also available for hexless play a la many miniatures games. An extensive line of pewter figurines ('Mechs, vehicles, and the like) are available in the United States from Iron Wind Metals. (Many earlier BattleTech figures were produced and sold by Ral Partha, which still handles the figure lines in Europe.)
Deception: Murder in Hong Kong
Who among you can see through the lies?
Who is capable of getting away with murder?
In Deception: Murder in Hong Kong, players find themselves in a scenario of intrigue and murder, deduction and deception. One player is the Murderer, secretly choosing their weapon and the evidence they leave behind. Another is the Forensic Scientist who holds the key to convicting the criminal but is only able to express their knowledge through analysis of the scene. The rest are investigators, interpreting the clues to solve the crime – and the killer is among them. Investigators must collaborate and use their wits, their hunches, and their keen deductive insight to correctly identify the means of murder and the key evidence to convict the killer. The murderer must mislead and confuse the investigators to save themselves.
Do you have what it takes to see through the lies and catch the criminal in your ranks or will they muddy the waters long enough to get away with murder?
Dead Men Tell No Tales
Dead Men Tell No Tales is a co-operative game for 2-5 players. The game uses the common Action Point system to determine what a player does on their turn. With a twist. As players work together, they can pass their Actions on to their teammates in order to best utilize the assets that they have. Players will build the board as they play, ensuring that no two games will ever be alike. As they search the ship for the Treasure, they will encounter Enemies and Guards that they must battle, along with various items that will help them in their quest. all the while, battling the inferno that resulted when they took over the ship. Unique systems for tracking fire, enemy movement and a player's fatigue all combine into an interesting and unique cooperative gaming experience.
"Puerto Rico's golden age returns. Through you! Players travel now to the capital city of this beautiful island. Who will build the most important buildings? Players build palaces, poor houses, silver smelters, gold mines, and many others - each with its own special features. The cleverest player will build well and win! As with the board game, players choose roles which can help all players, but the choosing player gets a special privilege with the role chosen. Players build buildings, produce and sell goods, and so on. The game is based on Puerto Rico, but different enough to give players new challenges and opportunities for fun and enjoyment. Fun.
Mazes & Minotaurs
Mazes & Minotaurs is what the first fantasy roleplaying game could have been if its authors had taken their inspiration from Jason & the Argonauts (yes, the 1963 movie with all the cool Ray Harryhausen monsters) and Homer’s Odyssey rather than from Tolkien’s The Lord of the Rings or Poul Anderson’s Three Hearts & Three Lions. In other words, Mazes & Minotaurs is :
- a nostalgic pastiche of early fantasy roleplaying games
- a tongue-in-cheek tribute to old-school gaming
- a complete and fully playable roleplaying game !
Munchkin: Marvel Edition
Munchkin Marvel fuses the classic card game fun of monster-slaying and role-playing with the most iconic characters from the Marvel universe. Created under license from Steve Jackson Games and in conjunction with Marvel, Munchkin Marvel comes complete with new monsters (villains), allies (heroes), and custom S.H.I.E.L.D. Identification Cards.
Star Trek: Panic
Star Trek panic is a cooperative game where players take on the roles of the original crew members of the USS Enterprise. To win the game, players must successfully complete five missions and then clear any remaining threats from the game board, all while keeping at least one section of the hull of the ship intact. If at any point all six sections of the Enterprise are destroyed, players lose the game.
Star Trek: Five-Year Mission
You are about to begin your 5-year mission aboard the USS Enterprise. But which one? You can crew the classic Enterprise NCC-1701 or the next generation NCC 1701-D. ALERT! You and your fellow crewmates must cooperate to resolve dangerous situations that threaten to destroy your ship. If you fail, you all lose. Solving threats is the way you score points for your crew and win the game. Each crewmate has a unique ability. These abilities can help the team solve alerts. Use your skills wisely to give your crew the best chance at success. So, which is the crew for you-The Original Series, or the Next Generation?.
Settlers of Catan
The Settlers of Catan from Mayfair Games is an award-winning strategy game where players collect resources and use them to build roads, settlements and cities on their way to victory. The board itself is variable, making each game a little different from the next. Each round of The Settlers of Catan is intended to keep three or four players ages 10 and above engaged for up to 90 minutes.
Star Frontiers takes place near the center of a spiral galaxy (the setting does not specify whether the galaxy is our own Milky Way). A previously undiscovered quirk of the laws of physics allows starships to jump to "The Void", a hyperspatial realm that greatly shortens the travel times between inhabited worlds, once they reach 1% of the speed of light (3,000 km/s).
The basic game setting was an area known as "The Frontier Sector" where four sentient races (Dralasite, Humans, Vrusk, and Yazirian) had met and formed the United Planetary Federation (UPF). The original homeworlds of the Dralasites, Humans, and Vrusk were never detailed in the setting and it is possible that they no longer existed. A large number of the star systems shown on the map of the Frontier sector in the basic rulebook were unexplored and undetailed, allowing the Gamemaster (called the "referee" in the game) to put whatever they wished there.
Players could take on any number of possible roles in the setting but the default was to act as hired agents of the Pan Galactic corporation in exploring the Frontier and fighting the aggressive incursions of the alien and mysterious worm-like race known as the Sathar. Most published modules for the game followed these themes.
Dungeons & Dragons
Dungeons & Dragons (abbreviated as D&D or DnD) is a fantasy tabletop role-playing game (RPG) originally designed by Gary Gygax and Dave Arneson. It was first published in 1974 by Tactical Studies Rules, Inc. (TSR). The game has been published by Wizards of the Coast (now a subsidiary of Hasbro) since 1997. It was derived from miniature wargames with a variation of Chainmailserving as the initial rule system. D&D's publication is commonly recognized as the beginning of modern role-playing games and the role-playing game industry.
Are You Mental?
Wow, what in the world does that even mean?
For starters this game is NOT boring! It is loud, crazy, and in your face with irreverent wacky random fun! In the 90's this would have been called a "Beer and Pretzels" RPG, but in this enlightened age of 2016, I think we can do better...
This is a "Margarita and Cheese Dip" RPG!
It is a game that doesn't take itself seriously, or anyone else for that matter. And it can be played by absolutely anyone, even those people who DON'T play traditional role playing games!
Roll For the Galaxy
Roll for the Galaxy is a dice game of building space empires Your dice represent your populace, whom you direct to develop new technologies, settle worlds, and ship goods. The player who best manages his workers and builds the most prosperous empire wins! This dice version of Race for the Galaxy takes players on a new journey through the Galaxy, but with the feel of the original game
In Spartacus: A Game of Blood & Treachery, an exciting game of twisted schemes and bloody combats inspired by the hit STARZ Original series, each player takes on the role of Dominus, head of a rising house in the ancient Roman city of Capua. Each house is competing for Influence to gain the favor of Rome. Through a combination of political schemes and glorious battles on the arena sands your house will rise in fame and stature. As Dominus, you have a variety of resources at your disposal. Guards protect you from schemes launched by rivals. Slaves run your household and earn gold. Gladiators compete to bring glory to themselves and influence to their Dominus.
Dragon Lairds Head for Outer Space
Play with game designer Tom Wham, who will teach you how to play the as-yet-unpublished sequel to Dragon Lairds by Jim Ward and Tom Wham. An alien craft lands among the dragons. They overpower the aliens and begin building space ships to explore nearby planets. Dice rolling and meeple placement.
Secret Agents of C.R.O.S.S.
CROSS is a clandestine spy agency also known as the Catholic Response Organization to Strategize and Strike. CROSS was created by rogue Cardinal James McDonnell to take the Pope's prayers and convert them into actions. He and his command staff create missions to protect the flock from evil using cutting-edge technology coupled with saintly magic honed over 2000 years of history.
As an android, hack your way through cyberspace in pursuit of valuable data. With each hack you grow stronger, and higher risks yield higher rewards. But be careful! Enemy A.I. will hunt down careless androids who leave a trace. Cooperate to survive, compete to win! Visit tracersgame.com for more info